▶ 調査レポート

ゲーム用ヘッドセット・ゲーム用ヘッドホンの世界市場レポート2020

• 英文タイトル:Global Gaming Headsets and Gaming Headphones Sales Market Report 2020

が調査・発行した産業分析レポートです。ゲーム用ヘッドセット・ゲーム用ヘッドホンの世界市場レポート2020 / Global Gaming Headsets and Gaming Headphones Sales Market Report 2020 / MRC2102QY5682資料のイメージです。• レポートコード:MRC2102QY5682
• 出版社/出版日: / 2021年1月
• レポート形態:英文、PDF、146ページ
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レポート概要
QYリサーチ社の本調査レポートでは、世界のゲーム用ヘッドセット・ゲーム用ヘッドホン市場について種類別(ゲーム用ヘッドセット、ゲーム用ヘッドホン)、用途別(個人用、商業用)、地域別(米国、ヨーロッパ、中国、日本、東南アジア、インド)に区分して調査し、纏めました。2015年~2026年までの市場規模予測、主要プレイヤーの競争状況・市場シェア・企業情報、製造コスト分析、販売チャネル・流通業者・顧客情報、市場動向・機会・課題などのマーケットデータが記載されています。市場予測データは新型コロナウイルスの影響を反映させました。
・ゲーム用ヘッドセット・ゲーム用ヘッドホン市場の概要
・世界の主要地域別ゲーム用ヘッドセット・ゲーム用ヘッドホン市場規模2015-2026
・主要プレイヤーの競争状況・市場シェア
・世界のゲーム用ヘッドセット・ゲーム用ヘッドホン市場規模2015-2026:種類別(ゲーム用ヘッドセット、ゲーム用ヘッドホン)
・世界のゲーム用ヘッドセット・ゲーム用ヘッドホン市場規模2015-2026:用途別(個人用、商業用)
・ゲーム用ヘッドセット・ゲーム用ヘッドホンの米国市場規模2015-2020
・ゲーム用ヘッドセット・ゲーム用ヘッドホンのヨーロッパ市場規模2015-2020
・ゲーム用ヘッドセット・ゲーム用ヘッドホンの中国市場規模2015-2020
・ゲーム用ヘッドセット・ゲーム用ヘッドホンの日本市場規模2015-2020
・ゲーム用ヘッドセット・ゲーム用ヘッドホンの東南アジア市場規模2015-2020
・ゲーム用ヘッドセット・ゲーム用ヘッドホンのインド市場規模2015-2020
・主要プレイヤーの企業情報:事業概要・売上・企業動向
・ゲーム用ヘッドセット・ゲーム用ヘッドホンの製造コスト分析
・販売チャネル、流通業者、顧客
・ゲーム用ヘッドセット・ゲーム用ヘッドホンの市場動向・機会・課題
・調査の結論

The gaming headset and gaming headphone, generally designed and used purely for gaming.
The industry’s leading producers are Turtle Beach, Sennheiser and Sony, with revenue ratios of 18.98%, 10.14% and 7.96%, respectively, in 2019.

Market Analysis and Insights: Global Gaming Headsets and Gaming Headphones Market
The global Gaming Headsets and Gaming Headphones market size is projected to reach US$ 2567.3 million by 2026, from US$ 1708.8 million in 2020, at a CAGR of 7.0% during 2021-2026.

Global Gaming Headsets and Gaming Headphones Scope and Market Size
The global Gaming Headsets and Gaming Headphones market is segmented by company, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global Gaming Headsets and Gaming Headphones market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by region (country), by Type and by Application for the period 2015-2026.

Segment by Type, the Gaming Headsets and Gaming Headphones market is segmented into
Gaming Headsets
Gaming Headphones

Segment by Application, the Gaming Headsets and Gaming Headphones market is segmented into
Personal Use
Commercial Use

The Gaming Headsets and Gaming Headphones market is analysed and market size information is provided by regions (countries). Segment by Application, the Gaming Headsets and Gaming Headphones market is segmented into United States, Europe, China, Japan, Southeast Asia, India and Rest of World.
The report includes region-wise market size for the period 2015-2026. It also includes market size and forecast by players, by Type, and by Application segment in terms of sales and revenue for the period 2015-2026.

Competitive Landscape and Gaming Headsets and Gaming Headphones Market Share Analysis
Gaming Headsets and Gaming Headphones market competitive landscape provides details and data information by players. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2015-2020. It also offers detailed analysis supported by reliable statistics on revenue (global and regional level) by players for the period 2015-2020. Details included are company description, major business, company total revenue and the sales, revenue generated in Gaming Headsets and Gaming Headphones business, the date to enter into the Gaming Headsets and Gaming Headphones market, Gaming Headsets and Gaming Headphones product introduction, recent developments, etc.

The major vendors covered:
Turtle Beach
Sennheiser
Sony
Logitech
Hyperx (Kingston)
Somic
Razer
Corsair
SteelSeries
Plantronics
Audio-Technica
Kotion Electronic
Trust International
Creative Technology
Thrustmaster
Big Ben
PDP-Pelican
Mad Catz
Cooler Master
KYE System Corp (Genius)

レポート目次

1 Gaming Headsets and Gaming Headphones Market Overview
1.1 Gaming Headsets and Gaming Headphones Product Scope
1.2 Gaming Headsets and Gaming Headphones Segment by Type
1.2.1 Global Gaming Headsets and Gaming Headphones Sales by Type (2020-2026)
1.2.2 Gaming Headsets
1.2.3 Gaming Headphones
1.3 Gaming Headsets and Gaming Headphones Segment by Application
1.3.1 Global Gaming Headsets and Gaming Headphones Sales Comparison by Application (2020-2026)
1.3.2 Personal Use
1.3.3 Commercial Use
1.4 Gaming Headsets and Gaming Headphones Market Estimates and Forecasts (2015-2026)
1.4.1 Global Gaming Headsets and Gaming Headphones Sales Growth Rate (2015-2026)
1.4.2 Global Gaming Headsets and Gaming Headphones Revenue and Growth Rate (2015-2026)
1.4.3 Global Gaming Headsets and Gaming Headphones Price Trends (2015-2026)

2 Gaming Headsets and Gaming Headphones Estimate and Forecast by Region
2.1 Global Gaming Headsets and Gaming Headphones Market Size by Region: 2015 VS 2020 VS 2026
2.2 Global Gaming Headsets and Gaming Headphones Retrospective Market Scenario by Region (2015-2020)
2.2.1 Global Gaming Headsets and Gaming Headphones Sales Market Share by Region (2015-2020)
2.2.2 Global Gaming Headsets and Gaming Headphones Revenue Market Share by Region (2015-2020)
2.3 Global Gaming Headsets and Gaming Headphones Market Estimates and Forecasts by Region (2021-2026)
2.3.1 Global Gaming Headsets and Gaming Headphones Sales Estimates and Forecasts by Region (2021-2026)
2.3.2 Global Gaming Headsets and Gaming Headphones Revenue Forecast by Region (2021-2026)
2.4 Geographic Market Analysis: Market Facts & Figures
2.4.1 United States Gaming Headsets and Gaming Headphones Estimates and Projections (2015-2026)
2.4.2 Europe Gaming Headsets and Gaming Headphones Estimates and Projections (2015-2026)
2.4.3 China Gaming Headsets and Gaming Headphones Estimates and Projections (2015-2026)
2.4.4 Japan Gaming Headsets and Gaming Headphones Estimates and Projections (2015-2026)
2.4.5 Southeast Asia Gaming Headsets and Gaming Headphones Estimates and Projections (2015-2026)
2.4.6 India Gaming Headsets and Gaming Headphones Estimates and Projections (2015-2026)
3 Global Gaming Headsets and Gaming Headphones Competition Landscape by Players
3.1 Global Top Gaming Headsets and Gaming Headphones Players by Sales (2015-2020)
3.2 Global Top Gaming Headsets and Gaming Headphones Players by Revenue (2015-2020)
3.3 Global Gaming Headsets and Gaming Headphones Market Share by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Gaming Headsets and Gaming Headphones as of 2019)
3.4 Global Gaming Headsets and Gaming Headphones Average Price by Company (2015-2020)
3.5 Manufacturers Gaming Headsets and Gaming Headphones Manufacturing Sites, Area Served, Product Type
3.6 Manufacturers Mergers & Acquisitions, Expansion Plans
3.7 Primary Interviews with Key Gaming Headsets and Gaming Headphones Players (Opinion Leaders)
4 Global Gaming Headsets and Gaming Headphones Market Size by Type
4.1 Global Gaming Headsets and Gaming Headphones Historic Market Review by Type (2015-2020)
4.1.1 Global Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
4.1.2 Global Gaming Headsets and Gaming Headphones Revenue Market Share by Type (2015-2020)
4.1.3 Global Gaming Headsets and Gaming Headphones Price by Type (2015-2020)
4.2 Global Gaming Headsets and Gaming Headphones Market Estimates and Forecasts by Type (2021-2026)
4.2.1 Global Gaming Headsets and Gaming Headphones Sales Forecast by Type (2021-2026)
4.2.2 Global Gaming Headsets and Gaming Headphones Revenue Forecast by Type (2021-2026)
4.2.3 Global Gaming Headsets and Gaming Headphones Price Forecast by Type (2021-2026)
5 Global Gaming Headsets and Gaming Headphones Market Size by Application
5.1 Global Gaming Headsets and Gaming Headphones Historic Market Review by Application (2015-2020)
5.1.1 Global Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)
5.1.2 Global Gaming Headsets and Gaming Headphones Revenue Market Share by Application (2015-2020)
5.1.3 Global Gaming Headsets and Gaming Headphones Price by Application (2015-2020)
5.2 Global Gaming Headsets and Gaming Headphones Market Estimates and Forecasts by Application (2021-2026)
5.2.1 Global Gaming Headsets and Gaming Headphones Sales Forecast by Application (2021-2026)
5.2.2 Global Gaming Headsets and Gaming Headphones Revenue Forecast by Application (2021-2026)
5.2.3 Global Gaming Headsets and Gaming Headphones Price Forecast by Application (2021-2026)

6 United States Gaming Headsets and Gaming Headphones Market Facts & Figures
6.1 United States Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
6.2 United States Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
6.3 United States Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)

7 Europe Gaming Headsets and Gaming Headphones Market Facts & Figures
7.1 Europe Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
7.2 Europe Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
7.3 Europe Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)

8 China Gaming Headsets and Gaming Headphones Market Facts & Figures
8.1 China Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
8.2 China Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
8.3 China Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)

9 Japan Gaming Headsets and Gaming Headphones Market Facts & Figures
9.1 Japan Gaming Headsets and Gaming Headphones Sales Market Share by Company (3015-3030)
9.2 Japan Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
9.3 Japan Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)

10 Southeast Asia Gaming Headsets and Gaming Headphones Market Facts & Figures
10.1 Southeast Asia Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
10.2 Southeast Asia Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
10.3 Southeast Asia Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)

11 India Gaming Headsets and Gaming Headphones Market Facts & Figures
11.1 India Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
11.2 India Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
11.3 India Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)

12 Company Profiles and Key Figures in Gaming Headsets and Gaming Headphones Business
12.1 Turtle Beach
12.1.1 Turtle Beach Corporation Information
12.1.2 Turtle Beach Business Overview
12.1.3 Turtle Beach Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.1.4 Turtle Beach Gaming Headsets and Gaming Headphones Products Offered
12.1.5 Turtle Beach Recent Development
12.2 Sennheiser
12.2.1 Sennheiser Corporation Information
12.2.2 Sennheiser Business Overview
12.2.3 Sennheiser Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.2.4 Sennheiser Gaming Headsets and Gaming Headphones Products Offered
12.2.5 Sennheiser Recent Development
12.3 Sony
12.3.1 Sony Corporation Information
12.3.2 Sony Business Overview
12.3.3 Sony Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.3.4 Sony Gaming Headsets and Gaming Headphones Products Offered
12.3.5 Sony Recent Development
12.4 Logitech
12.4.1 Logitech Corporation Information
12.4.2 Logitech Business Overview
12.4.3 Logitech Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.4.4 Logitech Gaming Headsets and Gaming Headphones Products Offered
12.4.5 Logitech Recent Development
12.5 Hyperx (Kingston)
12.5.1 Hyperx (Kingston) Corporation Information
12.5.2 Hyperx (Kingston) Business Overview
12.5.3 Hyperx (Kingston) Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.5.4 Hyperx (Kingston) Gaming Headsets and Gaming Headphones Products Offered
12.5.5 Hyperx (Kingston) Recent Development
12.6 Somic
12.6.1 Somic Corporation Information
12.6.2 Somic Business Overview
12.6.3 Somic Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.6.4 Somic Gaming Headsets and Gaming Headphones Products Offered
12.6.5 Somic Recent Development
12.7 Razer
12.7.1 Razer Corporation Information
12.7.2 Razer Business Overview
12.7.3 Razer Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.7.4 Razer Gaming Headsets and Gaming Headphones Products Offered
12.7.5 Razer Recent Development
12.8 Corsair
12.8.1 Corsair Corporation Information
12.8.2 Corsair Business Overview
12.8.3 Corsair Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.8.4 Corsair Gaming Headsets and Gaming Headphones Products Offered
12.8.5 Corsair Recent Development
12.9 SteelSeries
12.9.1 SteelSeries Corporation Information
12.9.2 SteelSeries Business Overview
12.9.3 SteelSeries Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.9.4 SteelSeries Gaming Headsets and Gaming Headphones Products Offered
12.9.5 SteelSeries Recent Development
12.10 Plantronics
12.10.1 Plantronics Corporation Information
12.10.2 Plantronics Business Overview
12.10.3 Plantronics Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.10.4 Plantronics Gaming Headsets and Gaming Headphones Products Offered
12.10.5 Plantronics Recent Development
12.11 Audio-Technica
12.11.1 Audio-Technica Corporation Information
12.11.2 Audio-Technica Business Overview
12.11.3 Audio-Technica Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.11.4 Audio-Technica Gaming Headsets and Gaming Headphones Products Offered
12.11.5 Audio-Technica Recent Development
12.12 Kotion Electronic
12.12.1 Kotion Electronic Corporation Information
12.12.2 Kotion Electronic Business Overview
12.12.3 Kotion Electronic Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.12.4 Kotion Electronic Gaming Headsets and Gaming Headphones Products Offered
12.12.5 Kotion Electronic Recent Development
12.13 Trust International
12.13.1 Trust International Corporation Information
12.13.2 Trust International Business Overview
12.13.3 Trust International Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.13.4 Trust International Gaming Headsets and Gaming Headphones Products Offered
12.13.5 Trust International Recent Development
12.14 Creative Technology
12.14.1 Creative Technology Corporation Information
12.14.2 Creative Technology Business Overview
12.14.3 Creative Technology Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.14.4 Creative Technology Gaming Headsets and Gaming Headphones Products Offered
12.14.5 Creative Technology Recent Development
12.15 Thrustmaster
12.15.1 Thrustmaster Corporation Information
12.15.2 Thrustmaster Business Overview
12.15.3 Thrustmaster Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.15.4 Thrustmaster Gaming Headsets and Gaming Headphones Products Offered
12.15.5 Thrustmaster Recent Development
12.16 Big Ben
12.16.1 Big Ben Corporation Information
12.16.2 Big Ben Business Overview
12.16.3 Big Ben Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.16.4 Big Ben Gaming Headsets and Gaming Headphones Products Offered
12.16.5 Big Ben Recent Development
12.17 PDP-Pelican
12.17.1 PDP-Pelican Corporation Information
12.17.2 PDP-Pelican Business Overview
12.17.3 PDP-Pelican Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.17.4 PDP-Pelican Gaming Headsets and Gaming Headphones Products Offered
12.17.5 PDP-Pelican Recent Development
12.18 Mad Catz
12.18.1 Mad Catz Corporation Information
12.18.2 Mad Catz Business Overview
12.18.3 Mad Catz Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.18.4 Mad Catz Gaming Headsets and Gaming Headphones Products Offered
12.18.5 Mad Catz Recent Development
12.19 Cooler Master
12.19.1 Cooler Master Corporation Information
12.19.2 Cooler Master Business Overview
12.19.3 Cooler Master Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.19.4 Cooler Master Gaming Headsets and Gaming Headphones Products Offered
12.19.5 Cooler Master Recent Development
12.20 KYE System Corp (Genius)
12.20.1 KYE System Corp (Genius) Corporation Information
12.20.2 KYE System Corp (Genius) Business Overview
12.20.3 KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2015-2020)
12.20.4 KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Products Offered
12.20.5 KYE System Corp (Genius) Recent Development

13 Gaming Headsets and Gaming Headphones Manufacturing Cost Analysis
13.1 Gaming Headsets and Gaming Headphones Key Raw Materials Analysis
13.1.1 Key Raw Materials
13.1.2 Key Raw Materials Price Trend
13.1.3 Key Suppliers of Raw Materials
13.2 Proportion of Manufacturing Cost Structure
13.3 Manufacturing Process Analysis of Gaming Headsets and Gaming Headphones
13.4 Gaming Headsets and Gaming Headphones Industrial Chain Analysis

14 Marketing Channel, Distributors and Customers
14.1 Marketing Channel
14.2 Gaming Headsets and Gaming Headphones Distributors List
14.3 Gaming Headsets and Gaming Headphones Customers

15 Market Dynamics
15.1 Gaming Headsets and Gaming Headphones Market Trends
15.2 Gaming Headsets and Gaming Headphones Opportunities and Drivers
15.3 Gaming Headsets and Gaming Headphones Market Challenges
15.4 Gaming Headsets and Gaming Headphones Market Restraints
15.5 Porter’s Five Forces Analysis

16 Research Findings and Conclusion

17 Appendix
17.1 Research Methodology
17.1.1 Methodology/Research Approach
17.1.2 Data Source
17.2 Author List
17.3 Disclaimer

List of Tables
Table 1. Global Gaming Headsets and Gaming Headphones Sales (K Units) Growth Rate by Type (2020-2026) (US$ Million)
Table 2. Global Gaming Headsets and Gaming Headphones Sales (K Units) Comparison by Application (2020-2026) (US$ Million)
Table 3. Global Market Gaming Headsets and Gaming Headphones Market Size (US$ Million) by Region:2015 VS 2020 &2026
Table 4. Global Gaming Headsets and Gaming Headphones Sales (K Units) by Region (2015-2020)
Table 5. Global Gaming Headsets and Gaming Headphones Sales Market Share by Region (2015-2020)
Table 6. Global Gaming Headsets and Gaming Headphones Revenue (US$ Million) Market Share by Region (2015-2020))
Table 7. Global Gaming Headsets and Gaming Headphones Revenue Share by Region (2015-2020)
Table 8. Global Gaming Headsets and Gaming Headphones Sales (K Units) Forecast by Region (2021-2026)
Table 9. Global Gaming Headsets and Gaming Headphones Sales Market Share Forecast by Region (2021-2026)
Table 10. Global Gaming Headsets and Gaming Headphones Revenue (US$ Million) Forecast by Region (2021-2026)
Table 11. Global Gaming Headsets and Gaming Headphones Revenue Share Forecast by Region (2021-2026)
Table 12. Global Gaming Headsets and Gaming Headphones (K Units) of Key Companies (2015-2020)
Table 13. Global Gaming Headsets and Gaming Headphones Sales Share by Company (2015-2020)
Table 14. Global Gaming Headsets and Gaming Headphones Revenue (US$ Million) by Company (2015-2020)
Table 15. Global Gaming Headsets and Gaming Headphones Revenue Share by Company (2015-2020)
Table 16. Global Gaming Headsets and Gaming Headphones by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Gaming Headsets and Gaming Headphones as of 2019)
Table 17. Global Gaming Headsets and Gaming Headphones Average Price (US$/Unit) of Key Company (2015-2020)
Table 18. Manufacturers Gaming Headsets and Gaming Headphones Manufacturing Sites and Area Served
Table 19. Manufacturers Gaming Headsets and Gaming Headphones Product Type
Table 20. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 21. Main Points Interviewed from Key Gaming Headsets and Gaming Headphones Players
Table 22. Global Gaming Headsets and Gaming Headphones Sales (K Units) by Type (2015-2020)
Table 23. Global Gaming Headsets and Gaming Headphones Sales Share by Type (2015-2020)
Table 24. Global Gaming Headsets and Gaming Headphones Revenue (US$ Million) Market Share by Type (2015-2020)
Table 25. Global Gaming Headsets and Gaming Headphones Price (K Units) by Type (2015-2020)
Table 26. Global Gaming Headsets and Gaming Headphones Sales Share by Type (2021-2026)
Table 27. Global Gaming Headsets and Gaming Headphones Revenue (US$ Million) Market Share by Type (2021-2026)
Table 28. Global Gaming Headsets and Gaming Headphones Revenue Share by Type (2021-2026)
Table 29. Global Gaming Headsets and Gaming Headphones Price (K Units) by Type (2021-2026)
Table 30. Global Gaming Headsets and Gaming Headphones Sales (K Units) by Application (2015-2020)
Table 31. Global Gaming Headsets and Gaming Headphones Sales Share by Application (2015-2020)
Table 32. Global Gaming Headsets and Gaming Headphones Revenue (US$ Million) Market Share by Application (2015-2020)
Table 33. Global Gaming Headsets and Gaming Headphones Price (K Units) by Application (2015-2020)
Table 34. Global Gaming Headsets and Gaming Headphones Sales (K Units) by Application (2021-2026)
Table 35. Global Gaming Headsets and Gaming Headphones Sales Share by Application (2021-2026)
Table 36. Global Gaming Headsets and Gaming Headphones Revenue (US$ Million) Market Share by Application (2021-2026)
Table 37. Global Gaming Headsets and Gaming Headphones Revenue Share by Application (2021-2026)
Table 38. Global Gaming Headsets and Gaming Headphones Price (K Units) by Application (2021-2026)
Table 39. United States Gaming Headsets and Gaming Headphones Sales (K Units) by Company (2015-2020)
Table 40. United States Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
Table 41. United States Gaming Headsets and Gaming Headphones Sales (K Units) by Type (2015-2020)
Table 42. United States Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
Table 43. United States Gaming Headsets and Gaming Headphones Sales (K Units) by Application (2015-2020)
Table 44. United States Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)
Table 45. Europe Gaming Headsets and Gaming Headphones Sales (K Units) by Company (2015-2020)
Table 46. Europe Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
Table 47. Europe Gaming Headsets and Gaming Headphones Sales (K Units) by Type (2015-2020)
Table 48. Europe Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
Table 49. Europe Gaming Headsets and Gaming Headphones Sales (K Units) by Application (2015-2020)
Table 50. Europe Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
Table 51. China Gaming Headsets and Gaming Headphones Sales (K Units) by Company (2015-2020)
Table 52. China Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
Table 53. China Gaming Headsets and Gaming Headphones Sales (K Units) by Type (2015-2020)
Table 54. China Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
Table 55. China Gaming Headsets and Gaming Headphones Sales (K Units) by Application (2015-2020)
Table 56. China Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)
Table 57. Japan Gaming Headsets and Gaming Headphones Sales (K Units) by Company (2015-2020)
Table 58. Japan Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
Table 59. Japan Gaming Headsets and Gaming Headphones Sales (K Units) by Type (2015-2020)
Table 60. Japan Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
Table 61. Japan Gaming Headsets and Gaming Headphones Sales (K Units) by Application (2015-2020)
Table 62. Japan Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)
Table 63. Southeast Asia Gaming Headsets and Gaming Headphones Sales (K Units) by Company (2015-2020)
Table 64. Southeast Asia Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
Table 65. Southeast Asia Gaming Headsets and Gaming Headphones Sales (K Units) by Type (2015-2020)
Table 66. Southeast Asia Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
Table 67. Southeast Asia Gaming Headsets and Gaming Headphones Sales (K Units) by Type (2015-2020)
Table 68. Southeast Asia Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)
Table 69. India Gaming Headsets and Gaming Headphones Sales (K Units) by Company (2015-2020)
Table 70. India Gaming Headsets and Gaming Headphones Sales Market Share by Company (2015-2020)
Table 71. India Gaming Headsets and Gaming Headphones Sales (K Units) by Type (2015-2020)
Table 72. India Gaming Headsets and Gaming Headphones Sales Market Share by Type (2015-2020)
Table 73. India Gaming Headsets and Gaming Headphones Sales (K Units) by Application (2015-2020)
Table 74. India Gaming Headsets and Gaming Headphones Sales Market Share by Application (2015-2020)
Table 75. Turtle Beach Corporation Information
Table 76. Turtle Beach Description and Business Overview
Table 77. Turtle Beach Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 78. Turtle Beach Gaming Headsets and Gaming Headphones Product
Table 79. Turtle Beach Recent Development
Table 80. Sennheiser Corporation Information
Table 81. Sennheiser Description and Business Overview
Table 82. Sennheiser Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 83. Sennheiser Gaming Headsets and Gaming Headphones Product
Table 84. Sennheiser Recent Development
Table 85. Sony Corporation Information
Table 86. Sony Description and Business Overview
Table 87. Sony Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 88. Sony Gaming Headsets and Gaming Headphones Product
Table 89. Sony Recent Development
Table 90. Logitech Corporation Information
Table 91. Logitech Description and Business Overview
Table 92. Logitech Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 93. Logitech Gaming Headsets and Gaming Headphones Product
Table 94. Logitech Recent Development
Table 95. Hyperx (Kingston) Corporation Information
Table 96. Hyperx (Kingston) Description and Business Overview
Table 97. Hyperx (Kingston) Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 98. Hyperx (Kingston) Gaming Headsets and Gaming Headphones Product
Table 99. Hyperx (Kingston) Recent Development
Table 100. Somic Corporation Information
Table 101. Somic Description and Business Overview
Table 102. Somic Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 103. Somic Gaming Headsets and Gaming Headphones Product
Table 104. Somic Recent Development
Table 105. Razer Corporation Information
Table 106. Razer Description and Business Overview
Table 107. Razer Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 108. Razer Gaming Headsets and Gaming Headphones Product
Table 109. Razer Recent Development
Table 110. Corsair Corporation Information
Table 111. Corsair Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 112. Corsair Description and Business Overview
Table 113. Corsair Gaming Headsets and Gaming Headphones Product
Table 114. Corsair Recent Development
Table 115. SteelSeries Corporation Information
Table 116. SteelSeries Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 117. SteelSeries Description and Business Overview
Table 118. SteelSeries Gaming Headsets and Gaming Headphones Product
Table 119. SteelSeries Recent Development
Table 120. Plantronics Corporation Information
Table 121. Plantronics Description and Business Overview
Table 122. Plantronics Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 123. Plantronics Gaming Headsets and Gaming Headphones Product
Table 124. Plantronics Recent Development
Table 125. Audio-Technica Corporation Information
Table 126. Audio-Technica Description and Business Overview
Table 127. Audio-Technica Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 128. Audio-Technica Gaming Headsets and Gaming Headphones Product
Table 129. Audio-Technica Recent Development
Table 130. Kotion Electronic Corporation Information
Table 131. Kotion Electronic Description and Business Overview
Table 132. Kotion Electronic Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 133. Kotion Electronic Gaming Headsets and Gaming Headphones Product
Table 134. Kotion Electronic Recent Development
Table 135. Trust International Corporation Information
Table 136. Trust International Description and Business Overview
Table 137. Trust International Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 138. Trust International Gaming Headsets and Gaming Headphones Product
Table 139. Trust International Recent Development
Table 140. Creative Technology Corporation Information
Table 141. Creative Technology Description and Business Overview
Table 142. Creative Technology Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 143. Creative Technology Gaming Headsets and Gaming Headphones Product
Table 144. Creative Technology Recent Development
Table 145. Thrustmaster Corporation Information
Table 146. Thrustmaster Description and Business Overview
Table 147. Thrustmaster Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 148. Thrustmaster Gaming Headsets and Gaming Headphones Product
Table 149. Thrustmaster Recent Development
Table 150. Big Ben Corporation Information
Table 151. Big Ben Description and Business Overview
Table 152. Big Ben Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 153. Big Ben Gaming Headsets and Gaming Headphones Product
Table 154. Big Ben Recent Development
Table 155. PDP-Pelican Corporation Information
Table 156. PDP-Pelican Description and Business Overview
Table 157. PDP-Pelican Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 158. PDP-Pelican Gaming Headsets and Gaming Headphones Product
Table 159. PDP-Pelican Recent Development
Table 160. Mad Catz Corporation Information
Table 161. Mad Catz Description and Business Overview
Table 162. Mad Catz Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 163. Mad Catz Gaming Headsets and Gaming Headphones Product
Table 164. Mad Catz Recent Development
Table 165. Cooler Master Corporation Information
Table 166. Cooler Master Description and Business Overview
Table 167. Cooler Master Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 168. Cooler Master Gaming Headsets and Gaming Headphones Product
Table 169. Cooler Master Recent Development
Table 170. KYE System Corp (Genius) Corporation Information
Table 171. KYE System Corp (Genius) Description and Business Overview
Table 172. KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million USD), Price (US$/Unit) and Gross Margin (2015-2020)
Table 173. KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Product
Table 174. KYE System Corp (Genius) Recent Development
Table 175. Production Base and Market Concentration Rate of Raw Material
Table 176. Key Suppliers of Raw Materials
Table 177. Gaming Headsets and Gaming Headphones Distributors List
Table 178. Gaming Headsets and Gaming Headphones Customers List
Table 179. Gaming Headsets and Gaming Headphones Market Key Trends
Table 180. Gaming Headsets and Gaming Headphones Key Opportunities and Drivers
Table 181. Gaming Headsets and Gaming Headphones Market Challenges
Table 182. Research Programs/Design for This Report
Table 183. Key Data Information from Secondary Sources
Table 184. Key Data Information from Primary Sources
List of Figures
Figure 1. Gaming Headsets and Gaming Headphones Product Picture
Figure 2. Global Gaming Headsets and Gaming Headphones Sales Market Share by Type in 2020 & 2026
Figure 3. Type I Product Picture
Figure 4. Type II Product Picture
Figure 5. Global Gaming Headsets and Gaming Headphones Market Share by Application in 2020 & 2026
Figure 6. Personal Use Examples
Figure 7. Commercial Use Examples
Figure 8. Global Gaming Headsets and Gaming Headphones Sales (K Units) Growth Rate (2015-2026)
Figure 9. Global Gaming Headsets and Gaming Headphones Revenue (US$ Million) Growth Rate (2015-2026)
Figure 10. Global Gaming Headsets and Gaming Headphones Price Trends Growth Rate (2015-2026) (US$/Unit)
Figure 11. Global Gaming Headsets and Gaming Headphones Revenue Market Share by Region: 2015 VS 2020
Figure 12. Global Gaming Headsets and Gaming Headphones Revenue Market Share by Region: 2021 VS 2026
Figure 13. United States Gaming Headsets and Gaming Headphones Revenue (Million USD) Growth Rate (2015-2026)
Figure 14. United States Gaming Headsets and Gaming Headphones Sales (K Units) Growth Rate (2015-2026)
Figure 15. Europe Gaming Headsets and Gaming Headphones Revenue (Million USD) Growth Rate (2015-2026)
Figure 16. Europe Gaming Headsets and Gaming Headphones Sales (Million USD) Growth Rate (2015-2026)
Figure 17. China Gaming Headsets and Gaming Headphones Revenue (Million USD) Growth Rate (2015-2026)
Figure 18. China Gaming Headsets and Gaming Headphones Sales (Million USD) and Growth Rate (2015-2026)
Figure 19. Japan Gaming Headsets and Gaming Headphones Revenue (Million USD) Growth Rate (2015-2026)
Figure 20. Japan Gaming Headsets and Gaming Headphones Sales (Million USD) Growth Rate (2015-2026)
Figure 21. Southeast Asia Gaming Headsets and Gaming Headphones Revenue (Million USD) Growth Rate (2015-2026)
Figure 22. Southeast Asia Gaming Headsets and Gaming Headphones Sales (Million USD) Growth Rate (2015-2026)
Figure 23. India Gaming Headsets and Gaming Headphones Revenue (Million USD) Growth Rate (2015-2026)
Figure 24. India Gaming Headsets and Gaming Headphones Sales (Million USD) Growth Rate (2015-2026)
Figure 25. Global 5 Largest Gaming Headsets and Gaming Headphones Players Market Share by Revenue in Gaming Headsets and Gaming Headphones 2015 & 2019
Figure 26. Gaming Headsets and Gaming Headphones Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2015 VS 2019
Figure 27. Global Gaming Headsets and Gaming Headphones Revenue Share by Type (2015-2020)
Figure 28. Global Gaming Headsets and Gaming Headphones Revenue Growth Rate by Type in 2015 & 2019
Figure 29. Global Gaming Headsets and Gaming Headphones Revenue Share by Application (2015-2020)
Figure 30. Global Gaming Headsets and Gaming Headphones Revenue Growth Rate by Application in 2015 & 2019
Figure 31. United States Gaming Headsets and Gaming Headphones Sales Market Share by Type in 2019
Figure 32. United States Gaming Headsets and Gaming Headphones Sales Market Share by Type in 2019
Figure 33. Europe Gaming Headsets and Gaming Headphones Sales Market Share by Company in 2019
Figure 34. Europe Gaming Headsets and Gaming Headphones Sales Market Share by Type in 2019
Figure 35. Europe Gaming Headsets and Gaming Headphones Sales Market Share by Application in 2019
Figure 36. China Gaming Headsets and Gaming Headphones Sales Market Share by Company in 2019
Figure 37. China Gaming Headsets and Gaming Headphones Sales Market Share by Type in 2019
Figure 38. China Gaming Headsets and Gaming Headphones Sales Market Share by Application in 2019
Figure 39. Japan Gaming Headsets and Gaming Headphones Sales Market Share by Company in 2019
Figure 40. Japan Gaming Headsets and Gaming Headphones Sales Market Share by Type in 2019
Figure 41. Japan Gaming Headsets and Gaming Headphones Sales Market Share by Application in 2019
Figure 42. Southeast Asia Gaming Headsets and Gaming Headphones Sales Market Share by Company in 2019
Figure 43. Southeast Asia Gaming Headsets and Gaming Headphones Sales Market Share by Type in 2019
Figure 44. Southeast Asia Gaming Headsets and Gaming Headphones Sales Market Share by Application in 2019
Figure 45. India Gaming Headsets and Gaming Headphones Sales Market Share by Company in 2019
Figure 46. India Gaming Headsets and Gaming Headphones Sales Market Share by Type in 2019
Figure 47. India Gaming Headsets and Gaming Headphones Sales Market Share by Application in 2019
Figure 48. Key Raw Materials Price Trend
Figure 49. Manufacturing Cost Structure of Gaming Headsets and Gaming Headphones
Figure 50. Manufacturing Process Analysis of Gaming Headsets and Gaming Headphones
Figure 51. Gaming Headsets and Gaming Headphones Industrial Chain Analysis
Figure 52. Channels of Distribution
Figure 53. Distributors Profiles
Figure 54. Porter's Five Forces Analysis
Figure 55. Bottom-up and Top-down Approaches for This Report
Figure 56. Data Triangulation
Figure 57. Key Executives Interviewed